Monday, December 30, 2013
Tuesday, December 24, 2013
Monday, December 23, 2013
Friday, December 20, 2013
Thursday, December 19, 2013
Wednesday, December 18, 2013
Monday, December 16, 2013
Wednesday, December 11, 2013
Equipment I used:
- 24 - 105 mm
- Zacuto rig
- Zacuto Z-finder
- Our new broken tripod
- H4n for VO
- The tone of the video. Cold. Turkish.
- Forcing the audience to understand the video through action.
- Subtitles came out nicely.
- No unnatural lighting. I had minimal equipment on this shoot.
- The quick turnaround caused my edits and graphics to be quick, simple, and to the point. I particularly liked this style. Some cuts jump, but it gets the message across.
- It was f*ucking freezing when I shot this. 14 degrees. I shot Monday for 2 hours, then Tuesday morning for 3 hours. Half the time was spent warming up in the car in between scenes.
- As always, I wish I had more time.
- This story was my second option, because I couldn't find appropriate talent for my first story.
- The color correction might be a little weird. I used the cinestyle profile, which made everything nice and flat, but I might have messed it up in post.
- I edited the piece straight through for 10 hours. I wish I could've walked away for a day and come back to see it in a different way.
- The audio design definitely needs more work.
Tuesday, December 10, 2013
It's 2 hours long... sorry Chad.
Monday, December 9, 2013
Friday, December 6, 2013
Wednesday, December 4, 2013
Monday, December 2, 2013
Tuesday, November 26, 2013
Monday, November 25, 2013
Friday, November 22, 2013
This is their empirical data taken from screenshots of user interfaces in sci-fi films over the last four decades. The red 1991 sample is thanks to Terminator.
An oldie but a goodie ( by the way, now it's "enhanced in HD).
Tuesday, November 19, 2013
I love all the little things (the upside down cross in their apartment, the way they drink from straws so they don't mess up their black metal make up).
Monday, November 18, 2013
Time 1: "Wow, that was really funny and that music timing hit perfectly, damn those trucks are going backwards"
Time 2: "This is strangely poetic and JCVD has been through a lot, I feel for him, this is ridiculous and awesome"
Time 3: "There is something so powerful about a single shot. We never do this, and should"
Friday, November 15, 2013
Thursday, November 14, 2013
Tuesday, November 12, 2013
In typical Blizzard fashion, Blizzard talked about releasing a Blizzard Dota about 3 years ago and it seems like they are finally getting closer to the finish line. As a fan of all things Blizzard, I'm getting pretty excited about this game.
This video also really shows off Blizzard video capabilties and I enjoy how 'metal' all their stuff is beginning to look. I really can't get enough of this trailer for Heroes of the Storm.
Monday, November 11, 2013
Wednesday, November 6, 2013
Equipment I used:
- 105mm lens
- 50 mm lens for the CU of the product
- Tripod in all shots
- New HD monitor
- Boom for VO narration and on-screen audio
- Freedom of content (within reason)
- I shot a total of 3 hours over 2 days. Preproduction took about 12-15 hours. Being able to walk on set, set up your equipment, and know exactly what you're shooting is so much better than being unsure with a bunch of people standing around. It's my most efficient shoot yet.
- I used existing light and no reflector. This made filming easy and quick.
- Our actor was cooperative.
- We shot to be 1 minute, but it extended to about 1:15. I cut the fat, and just bad performances. In the future I will overshoot, or add more scenes, in order to have something extra just in case my guess is wrong in the other direction.
- Since I wasn't working with real talent, I had to stop telling the actor to repeat the scene, because it just was never going to happen. Luckily I had more footage than I needed, so really bad scenes could be cut.
- Even though I planned a lot, there were still some production aspects put to chance. Such as the girlfriend. When it was time to film that scene, we pulled the first decent looking girl we saw on location.
- WB was off on some shots.
- My role was DP and my class partner was Director. I had to pull Directing duty when my partner wasn't sure of a scene's message, or had to hold the boom. I wish we had more people helping behind the camera so we could concentrate on our own roles.
Sunday, November 3, 2013
Saturday, November 2, 2013
Friday, November 1, 2013
Thursday, October 31, 2013
Wednesday, October 30, 2013
The video below was the viewer's favorite. This one went a totally different angle. More story driven, very well shot, and some really nice effects. I must say, after seeing this one, I think the only reason the other video won was because it felt more "OK Go". While both are amazing, I think I like the viewer's choice better as a music video. I mean honestly, who doesn't want to see some little kid traveling through time to make it right with a girl.
Tuesday, October 29, 2013
Monday, October 28, 2013
Wednesday, October 23, 2013
Tuesday, October 22, 2013
Here are some of my favorite so far. The first one will look very familiar to both Micah and Brian...
This one is great because I'm always interested in the way that pop culture and entertainment have an influence on science and vise versa...
Thursday, October 17, 2013
Wednesday, October 16, 2013
Apparently she's leaving Burberry to head up Apple's online and retail stores.
Monday, October 14, 2013
Thursday, October 10, 2013
SoundWorks Collection: The Sound of Gravity from Michael Coleman on Vimeo.
Monday, October 7, 2013
I was given 1 day to concept, script, and storyboard, 2 days to shoot, and half a day to edit.
- I used a 7D
- Almost entirely shot with the 28-135mm. Landscape, especially towards the end and shots of the different buildings were shot with the 16-35mm.
- No lighting. It was overcast the entire shoot. Had to work around the rain.
- VO was done in Studio A.
Things I liked/worked
- The animation. Short and simple.
- The story is okay. Could've used more work, though.
- Close ups of the runner were filmed with her running in place. I tried to get my hands on a steady-rig, but this worked out much better. I had a lot more control.
- Battery died right after the first take on the last shot. WINNING.
- I filmed more than I needed. I had a lot of footage to work with. I didn't feel like I was stretching clips thin.
- The first quarter of the shoot I was on Aperture Priority. Dumbass!
- I wanted to foreshadow later clips (country road, gravel, corn) in the beginning, but I couldn't get the edit right to make it feel natural or cool.
- Virtually no color correction. I took one pass, I'm so used to SpeedGrade's controls now. I didn't have time to fix a lot of the over exposure and flatness.
- I wish I was given more time to work on all areas of the video.
Friday, October 4, 2013
Thursday, October 3, 2013
Wednesday, October 2, 2013
The Digital Creativity Guidebook on Creative Sandbox by Google from Shotopop on Vimeo.
Tuesday, October 1, 2013
Sunday, September 29, 2013
Thursday, September 26, 2013
And here's a little bit o' history...
The Mega Plush from Matt Burniston on Vimeo.
Wednesday, September 25, 2013
To showcase the powers of their new flagship, Motorola has come up with "The Lazy Phone" ad campaign. Being a Google lover in general, I think they are pretty great.
This is my favorite
You can find the rest on their youtube page: http://www.youtube.com/user/motorola?feature=watch
Tuesday, September 24, 2013
Coin from EXIT 73 studios on Vimeo.
Monday, September 23, 2013
German Expressionism Narrative Elements:
- Stories centered around dreams, the supernatural or the fantastic
- Large number of plots involve selling or losing soul, giving in to darker nature (personified by doppelganger figure), or making deal with the devil
- Emphasis on psychological horror
- Preoccupation with loss of sanity and/or loss of self
- Highly stylized mise-en-scène used to reflect characters’ inner mental states as well as to create mood
- Use of chiaroscuro lighting; emphasis on contrast between light and shadow for expressive purposes
- Use of framing and optical effects for expressive purposes
Friday, September 20, 2013
Wednesday, September 18, 2013
Tuesday, September 17, 2013
1.You admire a character for trying more than for their successes.
2.You gotta keep in mind what’s interesting to you as an audience, not what’s fun to do as a writer. They can be very different.
3.Trying for theme is important, but you won’t see what the story is actually about til you’re at the end of it. Now rewrite.
4.Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___.
5.Simplify. Focus. Combine characters. Hop over detours. You’ll feel like you’re losing valuable stuff but it sets you free.
6.What is your character good at, comfortable with? Throw the polar opposite at them. Challenge them. How do they deal?
7.Come up with your ending before you figure out your middle. Seriously. Endings are hard, get yours working up front.
8.Finish your story, let go even if it’s not perfect. In an ideal world you have both, but move on. Do better next time.
9.When you’re stuck, make a list of what WOULDN’T happen next. Lots of times the material to get you unstuck will show up.
10.Pull apart the stories you like. What you like in them is a part of you; you’ve got to recognize it before you can use it.
11.Putting it on paper lets you start fixing it. If it stays in your head, a perfect idea, you’ll never share it with anyone.
12.Discount the 1st thing that comes to mind. And the 2nd, 3rd, 4th, 5th – get the obvious out of the way. Surprise yourself.
13.Give your characters opinions. Passive/malleable might seem likable to you as you write, but it’s poison to the audience.
14.Why must you tell THIS story? What’s the belief burning within you that your story feeds off of? That’s the heart of it.
15.If you were your character, in this situation, how would you feel? Honesty lends credibility to unbelievable situations.
16.What are the stakes? Give us reason to root for the character. What happens if they don’t succeed? Stack the odds against.
17.No work is ever wasted. If it’s not working, let go and move on – it’ll come back around to be useful later.
18.You have to know yourself: the difference between doing your best & fussing. Story is testing, not refining.
19.Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.
20.Exercise: take the building blocks of a movie you dislike. How d’you rearrange them into what you DO like?
21.You gotta identify with your situation/characters, can’t just write ‘cool’. What would make YOU act that way?
22.What’s the essence of your story? Most economical telling of it? If you know that, you can build out from there.
Friday, September 13, 2013
The writing is so spot on and the animation is so great, you'll beg for death...
Thursday, September 12, 2013
All kidding aside, I'm really interested in creating a story that promotes or inspires change without words. You could argue that everything in this piece is symbolic. Why are the workers scarecrows when there a humans walking around and eating fast food? Why is "big business" personified by crows? Why the music choice?
1895 - Auguste and Louis Lumiere patent the cinematrographe, which served as camera, printer and projector all in one. It was lighter and smaller than Edison's kinetograph. This allowed films to be shown for the first time to mass audiences. Here is one of the first films made, Arrival of a Train (1895) by the Lumiere brothers to showcase their camera.
1906 - 1908 - Multi-reel films or 'features' were experimented both in France and the U.S. It was thought that audiences had short attention spans, so only one film reel (10-15 minutes) was used to create movies. However, after features were shown to audiences, there was no turning back. Here is Cabiria (1914), an Italian film that is very important to the success of multi-reel films.
Wednesday, September 11, 2013
This group is from the same brian that brings you Adventure Time. I haven't watched all of Bravest Warriors (that seems very similar to Adventure Time in terms of Style), but I have watched their 2 episodes of Bee and PuppyCat and I really like it.
THE ANGRY VIDEO GAME NERD
Admittedly, this is a series more suited for someone who likes video games. That being said, this is the most entertaining video game review show I've seen. What I like about it is The Nerd tries to tie a story into the review, so it's not just someone making observations all the time. The quality is very DIY which I can appreciate, given that he's been around since the dawn of Youtube and has made over 100 episodes. Below is a good example of one of his better episodes.
Monday, September 9, 2013
However, I don't see why this person would want anyone to embed his stuff. I apologize for the hyperlinks...
Friday, September 6, 2013
Tuesday, September 3, 2013
Enjoy the show.
00:45 - I Will Miss You by Dave Prosser - (daveprosser.co.uk)
04:46 - The Jump by Charles Huettner - (charleshuettner.tumblr.com/)
07:22 - The American Dream by Sean Buckelew - (seanbuckelew.com/)
09:53 - Mountain Ash by Jake Armstrong & Erin Kilkenny - (jakedraws.tumblr.com/) & (erinkilkenny.com/)
14:29 - Rat Trap by Caleb Wood - (vimeo.com/calebwood)
16:23 - Loose Ends by Louise Bagnall - (elbooga.blogspot.com/)
18:47 - Phantom Limb by Alex Grigg - (alexgrigg.com/)
23:02 - Asshole by Conor Finnegan - (conorfinneganan.tumblr.com/)
25:22 - Ombilda by Ciaran Duffy - (hellociaran.com/)
29:39 - Post Personal by Eamonn O'Neill - (eamonnoneill.ie/)
32:31 - Last Lives by Scott Benson - (bombsfall.com/)
Friday, August 30, 2013
Thursday, August 29, 2013
8/22/13 - 8/27/13
Hector the Hampton Ant
8/16/13 - 8/20/13
Wednesday, August 28, 2013
Tuesday, August 27, 2013
Wednesday, August 21, 2013
Monday, August 19, 2013
Friday, August 16, 2013
Wednesday, August 14, 2013
I've included a few of my favorite examples below. How can we continue to push our gear and get the most out of it?
Friday, August 9, 2013
It definitely has a Wes Anderson vibe to it, specifically Fantastic Mr. Fox. I'm also include a very short, obligatory making-of...
Tuesday, August 6, 2013
Friday, August 2, 2013
Thursday, August 1, 2013
Sunday, July 28, 2013
Thursday, July 25, 2013
Wonderland | A Short Form Doc on Creative Commerce from Eskimo on Vimeo.
Wednesday, July 24, 2013
Tuesday, July 23, 2013
The Idea is to create a common vocabulary amongst the team and improve collaboration. Watch your email for an invitation and start thinking about what film you want to share.
Monday, July 22, 2013
|As you can see here (in HTML mode), Brent put his body text below the video code.|
|We want to copy this body text|
|And move it above the video code|
|Now all we need to do is add 2 break lines. The code for that is <br />|
It's as simple as that! I use 2 break lines because it gives a line of cushion between the video and text so it's easier to read.
Friday, July 19, 2013
The best part you ask? You can see who all contributed and download the project file here.